Kingdom of Liars 1 is a point and click adventure detective game from hyptosis. While the gameplay is really enjoyable, one can easily be devastated by its level of difficulty. So to help out my readers here at Frdnz, I gathered both written text and video walkthrough for everyone.
In the Train Room:
Click sister and speak with her.
Click the wooden drawer just under the window to get screwdriver.
Use screwdriver to open the lock on the door and continue further inside the train car.
In the train car:
Inspect the dead bodies and pull the lever you see on the wall. The emergency break will be activated.
You will automatically be transported back to your home.
In your home:
Click sister and talk to her.
Go left to enter the Gray Elk library of the hernessian HQ.
Inside Gray Elk Library:
Speak with Captain Whelek and receive instructions and orders to investigate the tavern at Gime Street.
Go back once to the center of the headquarters.
Move towards the lower right corner and enter the Training Barracks.
Once inside the training barracks:
Take the handcuffs hanging by the right side of the wall.
Pick up the enchanted elk horn item you will find on top of the barrel.
Leave the Headquarters and view the map of the town then go to Right Street.
In Right Street Courtyard:
Pick up the prybar sitting against the urns just beside the ramp.
Leave to view town map again then travel to Grime Street.
In Grime Street:
Take the shovel on the door of the building on the right.
Continue further right until you get to the burned tavern exterior.
Speak with all of the witnesses and Wilcock to learn more about the crime.
Move forward to enter the burned tavern.
Inside the Burned Tavern:
Zoom in on the bar counter by clicking on it.
Take the coin next to the cups and inspect the corner of the burned note and read a part of a message.
Take a closer look at the large crate by clicking on it.
Use the prybar to open its lid.
Inspect the mold inside the crate and then go back out to the burned exterior.
In the burned tavern exterior:
Speak with Tommy Wilcock once again so you may receive orders to visit the captain.
Leave the Grime street to return again to the town map view. Travel to the Gray Elk library in the Hernessian headquarters.
In Hernessian HQ, Gray Elk Library:
Talk to the captain once again to report to him your findings and get a new location on your map.
Leave the HQ to go to the town map view and travel to Borynn the Alchemist's Shop.
In Alchemist's Shop:
Talk to Borynn in order to learn more about the mold and receive new instructions to visit Shribryn.
Take the shears found beside the crate on top of the table.
Leave to view the town pa. Go back to Grime Street.
In Grime Street:
Talk to Shribryn to get access to a new location on your town map.
Leave and view town map and then travel to Quiet Warehouse with a blue door.
Warehouse with a blue door:
Get the key laying on the ground just between the dead bodies of guards.
Take out your screwdriver and use it to remove the metal plates at the sides of the locked door.
Use shovel in the contacts on the right side of spike traps.
Place the coin between the spinning gears to jam them.
Use the shears to cut the section of the wire that is just above the op of the padlock.
Put the prybar under the door.
Open the padlock using the key.
Go inside the opened door into the Grow Lab.
Speak with the scientist and learn the truth about the crimes and finally use the handcuffs to arrest the scientist. The end.
Kingdom of Liars 1 Walkthrough